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Assemble ¾ð¾î¸¦ ÀÌ¿ëÇÏ¿© ¹«¼±Àüȱâ, ÀÚµ¿ÀÀ´ä±â µîÀ» Programming ÇØ¿ÔÀ¸³ª Assemble, C, Real-Time-OS¸¦ ¸ðµÎ Àû¿ëÇØ¾ß ÇÏ´Â Project¿¡ Á¢ÇÏ°Ô µÇ¾úÀ» ¶§ ÀÌ¿Í °ü·ÃµÈ ¼Àû°ú ÀڷḦ ±¸Çϴµ¥ ¾î·Á¿òÀÌ ¸¹¾Ò¾ú´Ù. C¾ð¾î´Â ±×·¸´ÙÄ¡°í, Real-Time-OSÀÇ Ãß»óÀûÀÎ °³³äÀ» ÀÌÇØÇÏ´Â °Í°ú C¾ð¾î¿Í Assemble ¾ð¾î »çÀÌÀÇ °ü°è¸¦ Á¤¸®Çϴµ¥ ¸¹Àº ½Ã°£ÀÌ ¼Ò¿äµÇ¾ú´Ù. ±×·¡¼ ÀÌ·¯ÇÑ ¾î·Á¿ò¿¡ óÇØ ÀÖ´Â µ¶ÀÚ¿¡°Ô Á¶±ÝÀ̳ª¸¶ µµ¿òÀÌ µÇµµ·Ï ÇÏ¿´´Ù.
³»¿ë ¿ä¾à 1. Hardware¿Í CPU±¸Á¶¸¦ ±×¸²À» ÅëÇØ ¼³¸í.2. Assemble, C¾ð¾î ±âÃÊ ¹× Assemble°ú C¾ð¾îÀÇ È¥¿ë¿¡ °üÇÏ¿© ¿¹Á¦¸¦ µé¾î ¼³¸í, Real-Time-OSÀÇ ±âÃÊÀû ¿ø¸®¿Í Application¿¡ °üÇØ ¼³¸í.3. Software Algorithm ±â¹ý°ú Åë½Å protocolÀ» °³¹ß°úÁ¤ ¼³¸í.4. ¹«¼± º¯Á¶¹æ½Ä, Åë½Å¹æ½Ä µîÀ» »ó¼¼È÷ ¼³¸í.5. POCSAG, FLEX, CT2, PHS µîÀÇ protocolÀ» Á¤¸® ¼³¸íÇÏ¿´´Ù.
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Chap1. SYSTEM
1.1 HARDWAREÀÇ ±âÃÊ
1.1.1 ¹ÝµµÃ¼
1.1.2 ´ÙÀÌ¿Àµå, TR
1.1.3 LOGIC GATE
1.1.4 ROM°ú SRAM
1.1.5 CPU
1.1.6 ASSEMBLE ¾ð¾î
1.2 SYSTEM ÃʱâÈ(SOFTWARE ÃʱâÈ)
1.2.1 Start-up ProgramÀ̶õ
1.2.2 Hardware initialize(Port initialize)
1.2.3 Call@main function
1.3 INTERRUPT ROUTINE ±¸Ãà
1.3.1 Interrupt routine vector
1.3.2 Interrupt routine ³»¿¡¼ CÇÔ¼ö È£Ãâ
Chap.2 ASSEMBLE°ú CÀÇ °ü°è
2.1 ASSEMBLE ¾ð¾î¿Í C¾ð¾î ±âÃÊ
2.1.1 ASSEMBLE ¾ð¾îÀÇ ±âÃÊ
2.1.2 ASSEMBLE PROGRAMÀÇ ¿¹
2.1.3 C¾ð¾î ±âÃÊ
2.2 ¸Å°³º¯¼ö¸¦ °®´Â ÇÔ¼ö¸¦ assemble ÇÔ¼ö·Î ±¸Çö
2.2.1 ÇÔ¼ö ¸Å°³º¯¼ö(parameter)´Â stack area¿¡ Àú Àå, Àü´Þ
2.2.2 ¸Å°³º¯¼ö ÀÖ´Â ÇÔ¼ö¸¦ Á÷Á¢ assemble·Î ±¸Çö½Ã ¸Å°³º¯¼ö access ¿¹
2.3 C¾ð¾î¿¡¼ assemble ¾ð¾îÀÇ È£Ãâ°ú ±× ¹Ý´ë
2.3.1 C¾ð¾î ³»ÀÇ externÀÇ ±â´É
2.3.2 Assemble ¾ð¾î³»ÀÇ PUPLIC°ú EXTRNÀÇ ±â´É
2.3.3 C¾ð¾î ³»¿¡¼ÀÇ assemble ¾ð¾îÀÇ È£Ãâ
2.3.4 Assemble ¾ð¾î¿¡¼ÀÇ C¾ð¾îÀÇ È£Ãâ
2.4 In-line AssembleÀÇ ¿¹
2.5 C¾ð¾î¸¸ »ç¿ëÇÏ¿© SOFTWAREÀÇ ±¸Çö
2.5.1 C¾ð¾î¿¡ ÀÇÇؼ Hardware Initialze
2.5.2 defineÀÇ ¹æ¹ý¿¡ µû¶ó Assemble ¾ð¾î¿Í À¯»çÇÑ C-¾ð¾î
2.5.3 ¾Õ 2.5.2ÀýÀÇ C-source¸¦ Assemble source·Î º¯ °æ
Chap.3 ASM°ú C°£ º¯¼ö °ø¿ë
3.1 º¯¼ö
3.1.1 ASSEMBLE º¯¼ö ±âÃÊ
3.1.2 Cº¯¼ö ±âÃÊ
3.2 º¯¼ö¿¡ ´ëÇÑ Á¤¸®
3.2.1 auto º¯¼ö¿Í statics º¯¼ö(ÃʱâÄ¡ ÀÖ´Â º¯¼ö, ¾ø´Â º¯¼ö)
3.2.2 bit º¯¼öÀÇ Á¤ÀÇ ¹× »ç¿ë¿¹
3.2.3 typedefÀÇ ¿¹
3.3 ±¸Á¶Ã¼ º¯¼ö
3.3.1 ±¸Á¶Ã¼ º¯¼ö¿¡ ´ëÇÑ ¼¼°¡Áö define
3.3.2 ±¸Á¶Ã¼ º¯¼ö¿¡ ´ëÇÑ ½Ç¿¹
3.3.3 ±¸Á¶Ã¼¿Í pointer¿¡ ´ëÇؼ
3.4 Table value(°íÁ¤ table °ªÀ» ROM¿¡ ±ò±â)
3.4.1 Assemble ¾ð¾î¿¡ ÀÖ¾î¼ °íÁ¤°ª(Table °ª)
3.4.2 C¾ð¾î¿¡ ÀÖ¾î¼ÀÇ Table value Á¤ÀÇ
3.4.3 Pointer ÇÔ¼ö¿¡ ÀÖ¾î¼ Table value Á¤ÀÇ
Chap.4 C¿Í ASMÀÇ ºñ±³
4.1 C¿Í ASSEMBLE ¾ð¾î ¸ñÇ¥
4.1.1 ASM ¾ð¾îÀÇ ÃÖÁ¾ ¸ñÇ¥´Â HEX-code
4.1.2 C¾ð¾îÀÇ ÃÖÁ¾ ¸ñÇ¥´Â HEX-code
4.2 Assemble ¾ð¾î¿Í C¾ð¾î¿ÍÀÇ ºñ±³
4.2.1 Assemble ¾ð¾îÀÇ Æ¯¼º(jump=¾î´À °÷À̳ª °¥ ¼ö ÀÖ´Ù)
4.2.2 C¾ð¾î´Â Top-down-design ¾ð¾îÀÌ´Ù.
4.2.3 ÀÏ¹Ý flow(assemble¿¡ ÀÖ¾î¼)¸¦ C¾ð¾î ±¸Á¶¿¡ ¸Â°Ô º¯°æ
Chap.5 SOFTWARE ALGORITHMÀÇ Á¾·ù
5.1 ¼ö·ÎÀÇ ¹° È帧¿¡ ºñÀ¯µÇ´Â PROGRAM-ROUTINE
5.1.1 ProgramÀÇ ½ÃÀÛÀº µÎ ±æ Áß ÇÑ ±æ ¼±ÅúÎÅÍ
5.1.2 ¾Æ¹«¸® º¹ÀâÇÑ ROUTINEµµ YES, NOÀÇ Á¶ÇÕ¿¡ ºÒ°ú
5.2 algorithmÀÇ ±â¹ý(routineÀÇ ±â¹ý)
5.2.1 È帣´Â routineÀ̶õ(ÀúÀÚ Á¤ÀÇ)
5.2.2 ¸Ó¹«¸£´Â routineÀ̶õ
5.2.3 Event(»ç°Ç) routineÀ̶õ(multi-task ; real tine os)
5.2.4 Real Time OSÀÇ ±â´É ¹× ¿ë¾î Á¤¸®
5.2.5 È帣´Â, ¸Ó¹«´Â, »ç°Ç(event) routineÀÇ ºñ±³(º¹ ÇÕ routine ¿¹)
5.2.6 ¸Ó¹«´Â RoutineÀ» È帣´Â RoutineÀ¸·Î (¿¹)
5.2.7 Mode(Routine), Status(Áú¹®ÀÇ ¸ðÀÓ), Áú¹®ÀÇ ÀÏ Ã³¸®
Chap.6 MULTI-TASK(real-time-OS)
6.1 Multi-task´Â softwareÀÇ ±â¹ý(Real-time-OS)
6.1.1 STACKÀÇ ³»¿ë Á¶ÀÛÀÌ Multi-taskÀÇ ¾ÆÀ̵ð¾î
6.1.2 ºñÀ¯¸¦ ÅëÇÑ real-time OSÀÇ ÀÌÇØ
6.1.3 ¿Ö real-time OS¸¦ ÀåÂøÇÏ°í programming Çϳª?
6.2 Real time OS¿¡ °üÇؼ
6.2.1 TaskÀÇ Status¿Í System call
6.2.2 Mail box¿Í System call
6.2.3 Event flag¿Í System call
6.2.4 Memory Management¿Í System call
6.3 OS Configurator
6.3.1 Input system information
6.3.2 Input memory pool information
6.3.3 Input task information
6.3.4 Input event flag information
6.3.5 Input semaphore information
6.3.6 Input mail box information
Chap.7 PROTOCOL SOFTWARE
7.1 ¹«¼±Åë½Å
7.1.1 ¹«¼±Åë½Å ¹æ½Ä
7.1.2 ¸¹Àº DATA¸¦ Àü¼ÛÇÏ´Â ¹æ¹ý
7.1.3 ¹«¼± SYSTEM °³¹ß°úÁ¤
7.2 ÀϹÝÀûÀÎ Åë½Å protocol
7.2.1 Layer 1,2,3 (ÃþÀ» ÀÌ·ç´Â software ±¸Á¶)ÀÇ °³³ä
7.2.2 DL-ESTABLISHMENT REQUEST, INDICATION ..........
7.2.3 ÀÔü ±¸Á¶ÀÇ SOFTWARE
7.2.4 DETAIL DESIGN(OF COMMUNICATION PROTOCOL)
7.2.5 STATUS DLAGRAM(OF COMMUNICATION PROTOCOL)
7.2.6 SDL(OF COMMUNICATION PROTOCOL)
7.2.7 DETAIL->STATUS->CODING °úÁ¤À» ÅëÇÑ SOFTWARE ¿Ï¼º(¿¹)
7.3 CDMA, TDMA¸¦ ÀÌ¿ëÇÑ Åë½Å Protocol
7.3.1 CDMA ±âÃÊ
7.3.2 TDMA-TDD(PHS)
7.3.3 CT2(FDMA-TDD)
7.3.4 POCSAG(Pager : ȧȧ)
7.3.5 FLEX(Pager : ȧȧ)
Chap.8 ¹«¼±Åë½Å SYSTEM ±¸Ãà
8.1 ¹«¼±Åë½Å SYSTEM block µµ(CPU ÇÑ°è)
8.1.1 DataÀÇ º´·Äó¸®ÀÇ Çʿ伺
8.1.2 À½¼º DataÀÇ Delay(Áö¿¬)
8.2 ¹«¼±Åë½Å SYSTEMÀÇ Protocol
8.3 °á·ÐºÎ·Ï
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